A guide to the Lunar New Year 2018 Achievements in GW2.
Lunar New Year
These achievements are able to be completed one time only.
Celestial Companion – 5 AP
Soulbind any of the Lucky Great Backpacks during the Lunar New Year Festival. The recipe is 1 Lucky Lantern, 20 Elonian Wine, 250 Essence of Luck (blue) and 25 Lucky New Year Firework or you can just buy them from the TP.
Celestial Racer – 5 AP, Mini Lunar Gourdog
Complete the race event in DR during Lunar New Year under 3 minutes and 30 seconds. Race occurs periodically in Crown Pavilion. You will need a mount for this achievement.
There are 10 Firecrackers in total, you only need 5 for the daily achievement but for the achievement Firecracker Finder you will need to find all 10.
For doing the 5 for the daily, I recommend skipping the 1st one and just do 2, 3, 4, 5, 6 if you don’t feel like jumping too much.
Golden Firestarter – 5 AP
Earn gold medal in the Lunar New Year Adventure. You will need to grab 12 firecrackers within 4:30 for gold. It is fairly easy to get gold as most people finish below 4 minutes. Use the path below.
Light Up the Sky – 5 AP, Mini Lunar Shepard
Self explanatory, just light up 88 fireworks.
Sparking Celebration – 5 AP
Set off 8 Great Fireworks during Lunar New Year Festival. You can buy these on TP (any of the four will work).
New Year Customs
These achievements are repeatable once a year.
New Year’s Benevolence – 5 AP/25
Donate 100 Steamed Red Dumpling to Drooburt’s Ghost in Crown Pavilion. These food can be found on the TP (fairly expensive atm). Can be done a max of 5 times for 25 AP.
Celestial Messenger – 5 AP/25 AP
Complete the race event 3 times for 5 AP up to a max of 25 AP.
Celestial Racer (Annual)
Complete the race event under 3 minutes and 30 seconds
New Year’s Resolution (Annual)
Complete the race event under 5 minutes and 30 seconds without a mount.
Golden Firestarter (Annual)
Earn gold medal in the Lunar New Year Adventure.
Sparking Celebration (Annual)
Set off a Great Firework during Lunar New Year Festival.
Light Up the Sky (Annual)
Set off 100 fireworks during the Lunar New Year Festival
Firework Festival – 5 AP/25 AP
Set off 300 fireworks during the Lunar New Year Festival. Repeatable 5 times for a max of 25 AP.
A guide to the GW2 Dragon Ball mini game introduced with the Lunar New Year in 2015. This is identical to the Dragon Ball from Dragon Bash back in 2013.
To play Dragon Ball, talk to Finolla in Crown Pavilion of Divinity’s Reach to get this game started.
How to play
- All players receive a speed buff and there are no falling damage. When you take damage, you do not regen health over time and must collect health orbs (blue) to heal up.
- You start off with just one skill and must collect power ups (orange orbs) to gain additional abilities. These orbs are specific and only grant you with certain skills (see table below).
- The team that scores 500 points win. You only gain points by defeating enemy opponents (20 points per kill)
- Each match can be expected to last between 7 to 10 minutes.
- Use the bouncy pads to move around. These pads are directional (i.e. it will bounce in the direction you are moving) and if you dodge roll onto these pads they will bounce you up further.
|1||Dragon Sphere/Super Dragon Sphere||Default attack/Attack with increased range and speed|
|2||Dragon Bomb||Targeted AoE skill|
|3||Icy Dragon Trap||Place an Icy Dragon Trap that chill foes for 15 seconds.|
|4||Dragon Kick||Perform a flying kick at your target, dazing them and dealing damage|
|5||Dragon Stomp||Whirlwind shield that reflect incoming Dragon spheres|
Power Ups are located in specific locations on the map.
Since there are roughly three vertical levels to this map, it is divided into top, middle and bottom. If you take a cross section of the map, this becomes more clear. Any power ups located on top of the tunnel or on the planks above are classified as top. Any power ups located inside the tunnel are classified as middle and any power ups on near the water level are classified as bottom.
#: On the very bottom level of the map smack in the middle is the Dragon Damage power up (marked as #). Consuming this power up will grant you 60 damage per attack instead of 15 damage for a few seconds. In the same location but on the top level is the power up that will grant you invisibility.
1: These are Super Dragon Spheres with increased ranged and faster hits compared to the normal Dragon Spheres. You can find them in four corners of the map inside the tunnels usually next to the jump pad.
2: Dragon Bombs are located on the top level above the tunnels. Much like the Super Dragon Spheres, they are also located on the four sections of the room.
3: These power ups for the Icy Dragon Trap are located between the two tunnel entrances on either side of the map.
4&5: These orbs are located in roughly the same location but #4 is located on top of the tunnels while #5 (Dragon Stomp) is inside the tunnels.
Rewards & Achievements
There are no rewards for playing the match, but there are daily and Special Event achievements.
- Dragon Ball participant – 1 point – Play 2 rounds of Dragon Ball (1 Homemade Lucky Envelope)
- Dragon Ball Boss – 1 point – Win 5 games of Dragon Ball (1 Homemade Lucky Envelope)
Special Event Achievements
- Dragon’s Shadow – 6 points – Gain 5 Invisibility Power-ups (marked as # on the map) in the Dragon Ball arena (10 Little Lucky Envelopes)
- Dragon’s Heart – 6 points – Gain 8888 HP (running through blue orbs) while in the Dragon Ball arena (10 Little Lucky Envelopes)
- Dragon’s Breath – 6 points – Gain 4 Dragon Damage power-up (marked as # on the map) in the Dragon Ball arena (10 Little Lucky Envelopes)
- Dragon’s Gaze – 6 points – Interrupt 100 skills (using #4 skill Dragon Kick) in the Dragon Ball arena (10 Little Lucky Envelopes)
- Dragon Ball Champion (repeatable) – 1 point – Win 10 games of Dragon Ball ( Coffer containing Dragon Ball Champion token, 5 Little Lucky Envelopes, and rare gear)
Dragon Ball Champion
Win 10 games of Dragonball. This can be repeatedly infinitely and each time you get Coffers that grant you tokens to buy more lucky envelopes than the daily max.
Dragon’s Shadow (Annual)
Gain 5 Invisibility Power-ups (marked as # on the map) in the Dragon Ball arena. 8 Little Lucky Envelopes per completion.
Dragon’s Gaze (Annual)
Interrupt 8 skills (using #4 skill Dragon Kick) in the Dragon Ball arena. 8 Little Lucky Envelopes per completion.
Dragon’s Heart (Annual)
Gain 8888 HP (running through blue orbs) while in the Dragon Ball arena. 8 Little Lucky Envelopes per completion.
Dragon’s Breath (Annual)
Gain 4 Dragon Damage power-up (marked as # on the map) in the Dragon Ball arena. 8 Little Lucky Envelopes per completion.