GW2 A Bug In The System Achievements Guide
GW2 A Bug in the System Story and Sandswept Isles Map achievements guide.
Completing 35 achievements under A Bug in the System will reward you with the Mastery achievement worth 21 AP and reward you with an Olmakhan Mantle box.
Tracking the Scientist
The solution for the puzzle at the end is as follows. You have to make sure that the colored squares don’t overlap.
Gate-Crasher – 1 AP
Reach the tracking network hub quickly, without provoking the Inquest. You have 5 minutes to do this so this is kinda tricky and may require multiple attempts until you learn the route. You need to avoid the Attack Drones circles while activating green gear icons that allow you to proceed deeper into the facility. In some of the later rooms you will need to activate multiple green gear icons in rapid succession to remove the red screens that block your path. The green gears become inactivated after a few seconds when the attack drones repairs them so you have to move fast. You are allowed 2 detections as the third detection will automatically put you in combat. For the first two detections you can use the dialogue options to avoid an incident.
I Make This Golem Look Good – 2 AP
Remain undetected while infiltrating the Inquest facility inside a golem. You cannot let any of the drone circles touches your golem even once. You will get an invisibility skill a bit deeper into the story instance that allow you to remain invisible while staying still. You can use this for attack drones circles later on.
You get this achievement once you have made it to the end and after you have solved the puzzle. You may have to solve the puzzle on the first try as the achievement doesn’t seem to pop up otherwise.
Talk to the Fist – 1 AP
Be combative during questioning by Inquest Guards. For this one you have to get detected by the Attack Drones. When the notification pops up, you will want to pick the sword option to fight. It appears you may need to do this twice (as in get detected by drones twice and pick the fight options twice) as the achievement doesn’t pop up the first time you pick the fight option.
The Test Subject
Drones Disabled – 2 AP
Disable the drones in lab Sigma-05. First make sure you grab the console right at the beginning of the instance that tell you that the password is password. Then you need to navigate through the first floor without letting any of the attack drones see you. Once you get past the drones, there will be a console near the elevator that allow you to deactivate the drone controls.
Inquest Redundancies – 1 AP
Defeat all of the Inquest in lab Sigma-05. This includes the small groups of Inquest on the first two floors as well as the entire room of Inquest on the 3rd floor. You have to murder all the Inquest (not including Attack Drones) for this achievement.
Inquest –Specimen Liberator 1 AP
Release the healthy control specimens from lab Sigma-05. There are four specimens on the second floor that you need to release for this achievement.
A Kindness Repaid
Cabbage Shredder – 1 AP
Arbitrarily ruin a perfectly good vegetable crop. When you start to follow the Mysterious Charr on a skimmer, use your skimmer to run over a patch of cabbage on the way. It will give you this achievement when you move across it.
Impressionable Youth – 1 AP
Convince the cubs about the way they can best help their village. When the cubs summon the Elite Olmakhan Sand Effigy, you have to becareful to not get hit by the shockwave attack from the Effigy as that can down you and disqualify you for the achievement. The easiest way is to bring a ranged weapon and just run circles around the Effigy as the shockwaves then can’t hit you and you have enough time to react. CC him when you see the CC bar pop up and avoid the circle attacks he throws out.
X-R3R-M1N-8 – 2 AP
Defeat the Mark II Beta Exterminator Golem in under 3 minutes.If you don’t have good DPS I would suggest bring a friend as the timer is a bit tight solo. The way this fight works is that the golem will summon a bunch of smaller golem adds. Killing them will cause them to drop Volatile Ley Energy you can pick up and then use special action key on the boss. You need to do this about ~3-4 times to remove the 4 stacks of Extreme Protection on the Exterminator Golem. Once all 4 stacks of Extreme Protection are removed, the Exterminator Golem will become stunned and spawn a smaller Unstable Exterminator Core. You want to use burst DPS here on the Exterminator Core as any damage % you deal to it will be transferred to the Exterminator golem. Do watch out for the explosion circle from the Exterminator Core as getting hit by it can cause the Exterminator Golem to activate early.
The Road to Rata Primus
Stimulus and Response – 2 AP
Solve the comm lab’s hive-mind experiment in only 3 steps. This is the puzzle inside Western Complex. You can do this outside the story as well so don’t worry if you failed it inside the story step.
To get there, follow the dotted line. Remember to follow the pipes from the comm tower and it will lead you to the tunnel entrance.
Once inside, you have to get past three screens with security buttons. These don’t matter for the achievement. The only annoying one is the last screen with six buttons but with enough pressing you will open the screen eventually.
Past the last screen is a room with two Branded Kraits inside. Verify that the order of buttons at the back is OFF/ON/ON/OFF, then ON/ON/ON/ON. If you don’t see that pattern, relog and come back. Now with that pattern, you need to press only three controllers for the achievement (there are four controllers from left to right so I will mark them as 1, 2, 3, 4). Make sure you wait a few seconds after pressing each controller to give the Krait time to shoot the buttons or the achievement won’t trigger. Press the controllers 1, 3, and 4, skipping the second controller and wait a few seconds after pressing each controller.
A Branded Blast – 1 AP
When you are taking the transport system in the Eastern Complex (for the Road to Rata Primus story step), there is a Branded Wyvern that will breath its fire attack from time to time. All you need to do is to get hit by this attack for the achievement. If you somehow missed it the first time, just come back to try again.
Faster Than Light – 1 AP
Activate the 4 door controls in the Invariant Enclave Lab in under 35 seconds.(you can relog to reset it if you mess up)
- First platform: Press red button, then blue button. Do not touch door. Portal across to 2nd platform.
- Second platform: Activate door, press button, run back to first platform .
- First Platform: Press red button and activate then door for first platform. Go through portal to 3rd platform (make sure you wait for the cannon to shoot the exit portal to 3rd platform first before jumping in through the entrance portal or it will port you back to second platform).
- Third platform: Activate door. Then run back to first platform, press red button, then teleport to 4th platform. Activate door.
The first platform you can run up has two controls: blue button reset entrance portal to this platform and red button turn the cannon twice to shoot out an exit portal. The other platforms have either a single blue button or a white button (you don’t need to touch).
Inquest.Info – 1 AP
Found all the classified Inquest data in Rata Primus. There are six Confidental documents you need to acquire. Four are in the top level (marked as red circles) and two are in the bottom level that you get access to as you progress deeper into the instance (one is at the very end after you meet Gorrik). The four top ones are very easy to find since they are guarded by a group of golems. Below are the pictures of the bottom ones for reference.
Saving Skritt – 1 AP
Find Subject S in the poisonous corridor and evacuate him to the airship. You will need the new Bond of Life mastery so you can heal your mount while carrying the skritt through poisonous gas. The skritt can be found in the northern section of the map, near the bottom with the massive fire. You will see a bunch of pipes forming a tunnel leading down to a hole with green poison gas oozing out. Once you grab the skritt, hop on your springer and jump back up. Then run back to the airship with the skritt for the acheivement.
Awake End – 2 AP
Stop Commander Lonai from killing and Awakening any of the citizens of Divinity’s Reach. This can be an annoying achievement. When Lonai ports to Divinity’s Reach, you have to kill the Dying Stars she spits out ASAP as they can kill off citizens. Additionally, when she goes to Awaken a dead citizen, she will gain a break bar that you need to break ASAP to prevent any of the dead citizens from being awakened. It is best to do with a friend or two.
There are two series of Collection achievements for this episode, giving you an ascended 32 slot bag and an ascended backpack respectively.
Lasting Bonds Collection
This collection rewards you with a 32 slot ascended bag as the final reward. See guide to this series of 3 collections here.
This collection rewards you with an ascended backpack. However, it is timegated on the second collection and may require at least a week to complete. See the guide to the collections here.
Insuppressible – 3 AP
This achievement is earned by killing any of the Mark III Suppression Golems that spawns around Rata Primus. This event has multiple spawn points all around Rata Primus so it is not hard to find one of them up.
Rescue Ranger – 1 AP
Rescue all skritt for Subject S on your way to the beach. This event starts at middle of Rata Primus near the body of water. There will be an Escaped Test Subject you can talk to to start the event.
There will be two events, first to rescue Subject S and then a subsequent event to escort Subject S to the beach. Along the way are skritt cages. Open all of them and let them join Subject S for the achievement. It is okay if some of the skritt die but you need to open all the cages along the way (check for skritt cages at intersections in the tunnels as some are placed out of the way).
Stormbreak – 5 AP
This is the achievement for participating in the meta event Gathering Storms which ends in you killing the champion djinn (Zohaqan)in a cave north of Calon Islet.The meta starts at Atholma Waypoint with escorting the elders.
The Queen and I – 3 AP
This is an achievement for killing the Champion Beetle Queen. There is usually a pre-event that starts just east of Atholma around the heart where beetles will attack the livestock and you have to defend the livestock. After that event one of the NPCs will take you to the beetle nest where you will fight Abiri, the Beetle Queen.
The Specimen Chamber – 9 AP
This is an achievement that require you to do the Specimen Chamber meta a couple times at least as the Champion Simulacrum you encounter in the Specimen Chamber is random each time. Specimen Chamber meta occurs in the Western Complex inside the tunnels fairly often. You will need to wait for the seepage to drain the laser array’s power, do a defense event against 50 waves of Inquest and then you will be able to enter the Specimen Chamber, Each meta spawns two random champions and you need to kill all six at least once for the completion of this achievement.
- Simulacrum of Jord Ironfrost
- Simulacrum of Beyn, Scion of Thorns
- Simulacrum of Destroyer Crematus
- Simulacrum of Tlati, the Unchained
- Simulacrum of Varkesh, the Branded
- Simulacrum of Subject Beta
Three Golem Monte – 1 AP
On top of the Western Complex is a Master Examination Golem that spawns periodically with an event. Interact with it and he will spawn the Golem Eye Exam event. The event has 5 rounds and each rounds gets harder. When each round starts, a bunch of golems will lineup and one of the golems will receive a lightning strike. Remember which golem it is and then they will break formation and run to a random spot. You need to find that golem and interact with it. If you found the correct golem, you will see confetti animation. Otherwise you will get knocked back. You will need to do this correctly for all 5 rounds to receive the achievement.
The first rounds are easier due to larger and less golems but round 5 has a bunch of really tiny golems that are hard to track.
Wynern Whacker – 3 AP
Slay the champion Branded wyvern outside the Western Complex. The branded Wyvern you need to kill is Dominus Crystallum by Cerberus Watchtowers POI. Getting there is a bit tricky. The easiest way is to use the jackal sand portal atop Western Complex and then use the jump pads by foot (mounts don’t work on jump pads).
Honorary Olmakhan – 5 AP, The Hunter title
There are five Prestige hunting targets you need to kill in The Hunting Grounds area. They are on a 15-20 mins timer and are about champion level difficulty. They do have very little HP and die quick. You need to kill all 5 for the achievement and title.
Magnetic Attraction– 2 AP, Magnetic Personality title
This is a pretty fun achievement to do. Grab a Magneton Hammer and then start hitting the Magneton Capacitors in the air with your #1 skill. This will cause you to get “attracted” to the capacitor you are targeting and you will float towards it since it is low graivity. For this achievement you will need to grab 8 of the blue orbs in the space above you. So the trick is to use the #1 skill to get close or higher than the orb then use #3 skill to drop down to the ground when you are right on top of these blue orbs.
Tales of Elona – 2 AP
You will find Ewyn on a tall rock near the Hunting Grounds. Talk to him and select the option to listen to the stories of the people he lost. You will then need to interact with four rock piles for the achievement.
Bounties, Races and AdventuresBounties
Sandswept Isles Bounty Hunter – 1 AP
Complete a bounty from each bounty board location
- Atholma Bounty Board
- Anniogel Encampment Bounty Board
Sandswept Isles Champion Hunter – 3 AP
Defeat each champion bounty in the Sandswept Isles at least once
Atholma Bounty Board
- Exterminator IG-04
- Emogg the Soulbeast
Anniogel Encampment Bounty Board
- Vebis the Inquisitor
- Magneton Manipulator
- The Prickly Pair
Sandswept Isles Legendary Hunter – 2 AP
Seneb the Desecrated comes from the Anniogel bounty board while Starcaller comes from the Atholma bounty board.
Race to the Finish: Olmakhan Docks – 1 AP
Score first, second or third in the race starting at Olmakhan Docks. This race is a bit buggy and sometimes it doesn’t count when you cross the finish line.
Race to the Finish: Inquest Facility – 1 AP
Score first, second or third in the race starting at Northern Complex Coves. This race uses the skimmer and you will get a special action skill during the race that allow you to boost your skimmer up in the air to reach some of the checkpoints that are higher in the air.This race is a bit buggy and sometimes it doesn’t count when you cross the finish line.
Track Record – 1 AP
Complete both the Olmakhan Docks and the Inquest Facility race.
There are four Mastery Insights on this map but they are all fairly easy to reach.