Teamfight Tft Rise Of The Elements New…

Teamfight Tft Rise Of The Elements New Champions & Classes (Set 2)

The Teamfight Tactics Rise of the Elements Season of the game is coming soon! There will be a bunch of new champions, classes, traits, and origins added and we’re compiling a full list of them all!

It looks like TFT will be changing things up periodically, which means they will be removing certain champions and classes and swapping in new ones. Some champions will stay in the game, but they will likely receive new classes or origins and possibly a new ability! Information is slowly starting to come out now, and it looks like Riot gave a bunch of content creators exclusives, so we will be putting together all of the information here!

RISE OF THE ELEMENTS CLASSES/ORIGINS LIST

Some of the following descriptions were translated from another language and might not be exactly as they are in game. We’ll be updating where necessary to give you better descriptions when they are available.

Alchemist

Ignores unit collision and never stop moving.

Known Champions: Singed

Assassin

At the start of combat, Assassins jump to the furthest enemy. They receive Critical Strike Chance and additional Critical Strike Damage. (3) +75% Critical Strike Damage and +10% Critical Strike Chance, (6) +150% Critical Strike Damage and +20% Critical Strike Chance.

Known Champions: Diana, Kha’Zix, LeBlanc, Nocturne, Zed

Berserker

Inborn skill: Berserkers jump to the nearest enemy. Berserkers have a chance to unravel the units in front of them and deal 100% frontal area damage to them. (3) 40% chance, (6) 80% chance.

Known Champions: Dr. Mundo, Jax, Renekton

Crystal

Information coming soon…

Known Champions: Taric

Desert

(2) 50% Armor Penetration, (4) 90% Armor penetration.

Known Champions: Annie, Azir, Kha’Zix, Renekton, Zyra

Druid

Information coming soon…

Known Champions: Maokai

Electric

Electric champions shock nearby enemies when they deal or receive critical hit, (2) 60 damage (3) 200 damage (4) 500 damage.

Known Champions: Ornn, Zed

Forest

(3) At the beginning of the round, a random Forest champion clones themselves.

Known Champions: Ivern, LeBlanc, Maokai

Glacial

Information coming soon…

Known Champions: Braum, Ezreal

Inferno

The damage of Inferno unit’s abilities burns the ground beneath the target and inflicts upon them a percentage of the damage of the ability before mitigation as magic damage for 5 seconds. (3) 80% of ability damage (6) 150% (9) 250%.

Known Champions: Diana, Kindred

Light

Information coming soon…

  • Known Champions: Aatrox, Jax, Nasus

Machine

Machines become insensitive to injuries for a few seconds when their health level drops below 50%. (2) 2 seconds insensitivity, (3) 3 seconds insensitivity, (4) 4 seconds insensitivity.

Known Champions: Nocturne, Rek’Sai

Mage

After casting a spell, Mages have a chance to double cast: (3) 50% chance, (6) 100% chance.

Known Champions: LeBlanc, Syndra, Taliyah, Vladmir

Master

More HP + Lasting units (translated).

Known Champions: Annie, Zyra

Mountain

(2) At the start of the combat, one random ally receives a Stone Shield with 1,500 HP.

Known Champions: Malphite, Taliyah

Mystic

Information coming soon…

Known Champions: Janna, Nami

Ocean

All allies gain additional mana every 3 seconds: (2) 10 mana, (4) 25 mana, (6) 40 mana.

Known Champions: Nami, Nautilus, Syndra, Thresh, Vladmir

Poison

(3) Champions add a neurotoxin when dealing damage, increasing the mana needed for the damaged unit by 50%,

Known Champions: Dr. Mundo, Kog’Maw, Singed, Twitch

Predator

At (3) units, any damage a predator deals to an enemy below 25% hp will execute them for an instant kill.

Known Champions: Kog’Maw, Rek’Sai

Ranger

Information coming soon…

Known Champions: Ezreal, Kindred, Twitch

Shadow

Information coming soon…

Known Champions: Kindred, Veigar

Summoner

Summoned units have More HP + Lasting units.

Known Champions: Azir, Zed

Warden

Warden’s total Armor is increased by: (2) 100%, (4) 250%, (6) 400%.

Known Champions: Braum, Malphite, Nasus, Nautilus, Ornn, Taric, Thresh

Wind

Information coming soon…

Known Champions: Janna

RISE OF THE ELEMENTS CHAMPIONS LIST

Some of the following descriptions were translated from another language and might not be exactly as they are in game. We’ll be updating where necessary to give you better descriptions when they are available.

Aatrox

  • Traits: Light/Blademaster
  • Ability: ???
  • 3 Cost

Annie

  • Traits: Desert/Master
  • Ability: Summon Tibbers to deal area damage, Tibbers deals a lot of magic damage with his AA.
  • 4 Cost

Azir

  • Traits: Desert/Summoner
  • Ability: ???
  • 3 Cost

Braum

  • Traits: Glacial/Warden
  • Ability: Unbreakable: Braum raises his shield toward the furthest enemy, reducing incoming damage from that direction and blocking projectiles.
  • 2 Cost

Cassiopeia

  • Traits: ?/Predator

Diana

  • Traits: Inferno/Assassin
  • Ability – Flame Cascade: Diana creates three orbs that rotate around her and that explode when hitting an enemy dealing 60/100/140 magic damage. In addition, Diana generates a shield that lasts 3 seconds and absorbs the next 150/250/350 of damage received.
  • 2 Cost

Dr. Mundo

  • Traits: Poison/Berserker
  • Ability – Adrenaline Injection: Dr. Mundo creates a toxic cloud around itself for 8 seconds, which deals 40/110/160 +1.25% magical damage to all nearby enemies every second and heals it by 100/150/200% of this value.
  • 3 Cost

Ezreal

  • Traits: Glacial/Ranger
  • Ability: Fires a frozen shot at the lowest HP enemy.
  • 3 Cost

Janna

  • Traits: Wind/Mystic
  • Ability: Cast a wind that lasts 3 seconds, heals allies /30/40/80% max HP, stun nearby enemies for 1 second.
  • 4 Cost

Jax

  • Traits: Light/Berserker
  • Ability: Dodge for 2 seconds, then strike nearby enemies 150/250/350 and stun 1.5 seconds.
  • 2 Cost

Ivern

  • Traits: Forest/Druid
  • Ability: ???
  • 1 Cost

Kha’Zix

  • Traits: Desert/Assassin
  • Ability – Void Massacre: Kha’Zix takes stealth and attacks the enemy with the lowest Life after 2 / 1.25 / 0.5s, causing Critical Strikes automatically and restoring 5/10/15 Mana.
  • 4 Cost

Kindred

  • Traits: Shadow/Inferno/Ranger
  • Ability – Arrow Dance: Wolf attacks Kindred’s target by inflicting 150/325/500 of magical damage, while Lamb leaps away from the target.
  • 3 Cost

Kog’Maw

  • Traits: Poison/Predator

LeBlanc

  • Traits: Forest/Mage/Assassin
  • Ability – Eether Currents: LeBlanc launches an ethereal current toward a random enemy, dealing 200/450/700 damage and stunning him for 1.5s after a brief interval.
  • 2 Cost

Lux

Information coming soon…

Malphite

  • Traits: Mountain/Warden
  • Ability – Uncontrollable Force: Malphite advances toward a random enemy, inflicting 125/200/275 damage and knocking all nearby enemies into the air, stunning them for 2 / 2.5 / 3s.
  • 4 Cost

Maokai

  • Traits: Forest/Druid
  • Ability: ???
  • 1 Cost

Master Yi

Information coming soon…

Nami

  • Traits: Ocean/Mystic
  • Ability – Tidal Wave: Nami sends a massive wave toward a random enemy, damaging and knocking up enemies it passes through and granting allies it passes through bonus magic damage on hit.
  • 5 Cost

Nasus

  • Traits: Light/Warden
  • Ability – Fury of the Dawn: Nasus temporarily enrages, gaining bonus health and damaging adjacent enemies each second for the duration.
  • 1 Cost

Nautilus

  • Traits: Ocean/Warden
  • Ability – Depth Charge: Nautilus sends out a depth charge that seeks out the furthest enemy champion, knocking them up and stunning them for a really long time.
  • 3 Cost

Nocturne

  • Traits: Machine/Assassin
  • Ability: Steel Blades: Passive – Every third hit is strengthened and inflicts damage on all nearby enemies, and also restores his health in the amount of 75/100/125% of the inflicted injuries.
  • 3 Cost

Olaf

Information coming soon…

Ornn

  • Traits: Electric/Warden
  • Ability – Electrifying Breath: Ornn unleashes lightning bolts in a cone in front of him, dealing 100/200/300 Magic Damage to all enemies hit and increasing the chance of Critical Strike by 20% for 4s.
  • 1 Cost

Rek’Sai

  • Traits: Machine/Predator
  • Ability: ???
  • 2 Cost

Renekton

  • Traits: Desert/Berserker
  • Ability – Innocent Slaughter: Renekton swings the blade for 150/274/400 physical damage to nearby enemies and restoring 150/250/350 health on every hit.
  • 1 Cost

Singed

  • Traits: Poison/Alchemist
  • Ability – Poison Trap (Passive): Singed leaves a poison cloud behind, where he goes. When an opponent moves in it, they are poisoned and suffer 400/800/1200 damage over 4 seconds.
  • 5 Cost

Sivir

Information coming soon…

Syndra

  • Traits: Ocean/Mage
  • Ability – Hydro Sphere: Syndra conjures a Hydro Sphere at a target location that damages enemies.
  • 2 Cost

Taliyah

  • Traits: Mountain/Mage
  • Ability – Seismic Push: Taliyah causes the ground to rise under the enemy with the greatest amount of Mana, dealing 150/325/500 Magic Damage and throwing it toward her (Ranged Champion) or away from her (Melee Champion).
  • 1 Cost

Taric

  • Traits: Crystal/Warden
  • Ability – Cosmic Radiance: After a delay, Taric and all nearby allies become invulnerable for a few seconds.
  • 5 Cost

Thresh

  • Traits: Ocean/Warden
  • Ability – Deep Sea Passage: Thresh throws his lantern to the lowest-health ally, shield them and nearby allies for a few seconds.
  • 2 Cost

Twitch

  • Traits: Poison/Ranger
  • Ability – Fire and Pray!: Twitch gains Unlimited Range for 8 seconds and + 100/125/150% Attack Damage. During this period, all of his attacks fly the maximum distance and pierce each opponent in their trajectory. Hit effects are also drawn.
  • 4 Cost

Veigar

  • Traits: Shadow/Mage
  • Ability – Primordial Burst: Veigar blasts an enemy with magical energy, dealing damage. Instantly kills enemies at lower star levels than Veigar.
  • 3 Cost

Vladimir

  • Traits: Ocean/Mage
  • Ability – Drain: Vladmir damages a target enemy, healing himself for the damage dealt.
  • 1 Cost

Zed

  • Traits: Electric/Summoner/Assassin
  • Ability – Living Flash: Zed creates a clone identical to him behind his current target. This clone can also cast Living Flash, and inherits Zed’s items, attributes, and current Life.
  • 5 Cost

Zyra

  • Traits: Desert/Master
  • Ability: Summon two untargetable Flame Spitters on the corners of the arena. Attacks closest enemies.
  • 1 Cost

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