TFT 9.24 Patch Notes – Buffs, Nerfs, & More!

We’re taking a look at the TFT 9.24 Patch Notes that will be bringing some buffs, nerfs, and general changes to the game. This patch will be bringing two new Champions: Amumu, Senna, and Lucian. We’ll also be getting a new trait with Soulbound!

TFT 9.24 PATCH RELEASE DATE

The 9.24 Patch is scheduled for release on Wednesday, December 11, 2019.

TFT 9.24 UNOFFICIAL PATCH NOTES

Here’s a look at what is likely coming in this patch. Official additions and changes have not yet been finalized, so it’s possible that not everything listed below will make it into the game.

NEW TRAIT

Soulbound

(2) The first Soulbound unit to die in a round will instead enter the Spirit Realm, becoming untargetable and continuing to fight as long as another Soulbound unit is alive.

NEW CHAMPIONS

Senna

  • Cost: 2
  • Origin: Shadow
  • Class: Soulbound
  • Ability: Piercing Darkness – Senna fires a beam through her furthest ally, dealing 50/100/150 magic damage to enemies, and buffing allies’ on-hits for 5 seconds to deal 25/45/65 magic damage from Senna.

Senna is a back-line unit that focuses on buffing allies as well as dealing damage. Her ability Piercing Darkness infuses any friendly in the beam with bonus on-hit magic damage applied from Senna, allowing her Shadow trait to benefit from many more takedowns in a combat.

Lucian

  • Cost: 4
  • Origin: Light
  • Class: Soulbound
  • Ability: The Culling – Lucian fires at 4 times his normal Attacks Per Second in a direction for 4 seconds, each attacking for 20/30/50% of his AD, applying on-hits, and dealing 30/40/50 magic damage.

Lucian is the new carry for the Light trait and is especially adept at single-target DPS. His ability Culling synergizes very well with damage modifiers like Piercing Darkness and applies on-hit effects.

Amumu

  • Cost: 5
  • Origin: Inferno
  • Class: Warden
  • Ability: Curse of the Sad Mummy – Amumu’s rage explodes, dealing 250/500/1337 magic damage to enemies within 2/3/4 Hexes, and stunning them for 1.5 seconds.

Inferno at the 6-piece level has been a bit underwhelming. Specifically, it lacks the utility to compete with other all-in compositions (Light, for example). Enter Amumu – he’s here to be the tanky frontline for all of your Infernal needs. He roots enemies in Inferno Hexes and is generally an adorably cute, but often lonely, force of raw destruction.

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