Dungeons & Dragons Online Previews Update 45…

Dungeons & Dragons Online Previews Update 45 In New Patch Notes

Disclaimer

Everything seen on the preview server, Lamannia, is not final and is subject to change or removal before live release.

Hello, all! Preview 2 of Update 45 is open! It is expected to remain open until sometime in the late afternoon (Eastern) of Thursday January 30th. There will be a dev event on Wednesday January 29th from 8-10 PM Eastern where members of the DDO team will be available to collect feedback and answer questions in real time on Lamannia.

This preview contains the following features:

In addition to those primary features it also contains the following miscellaneous changes and bugfixes:

Character

  • Skaldic Rage in the Warchanter tree now scales its duration based on your Bard levels
  • Aasimar’s with Stoneskin active will no longer have their faces displaying incorrectly.
  • Primal Avatar core abilities have had typos corrected in their tooltips.
  • Updated description of the Epic Mage Armor feat to mention its duration.
  • Rangers may now train Favored Enemy: Vermin whenever they could select a Favored Enemy.
  • The Spell Evard’s Black Tentacles has had its targeting adjusted for better ease of use and accuracy when casting
  • There is a new Metamagic Feat named “Accelerate Spell” which has the following effect “While this Metamagic feat is active, the projectiles of spells affected by Accelerate Spell fly faster and with less of an arc, but consume 5 additional spell points.” It requires either 8 Alchemist or 8 Artificer levels to access.
  • Characters now play the entire attack animation cycle regardless of BAB for all weapon types. (IE: Character will no longer only play the first couple attack animations and then “pop” back to the first one when at low levels)
  • Artificer Knowledge: Potions no longer grants Caster Level bonuses to certain spells.
  • Shiradi Thrown Attack Speed tooltip typos have been fixed.
  • Focus from Henshin Mystic no longer spams your combat log.
  • Corrected the Tiefling tree enhancement from “Inceneration” to “Incineration”
  • Icons
    • Fixed the border on one of the Vistani Knife Fighter tree icons
    • Fixed the Falconry Tree Icon so it didn’t poke out the edges in the Univeral Tree window.
    • Tiefling and Tiefling Scoundrel racial enhancement tree icons are now unique and no longer display the Elf racial icon.
    • Harper Agent now has more accurate icons for the ability score selectors
    • Know the Angles in the Harper tree now has its proper icon
    • Scion of the Ethereal Plane should no longer flicker on your buff bar a lot.

Items

  • “The Rough Docent” now has an enhancement bonus of +1 instead of the erroneous +5.
  • “Ratcatcher” now has a critical profile of 18-20/x3 (down from 17-20/x3)
  • The Boarding Pass to Sharn now uses the same induction time that other Teleport Items use, such as the Bottle of Mist and Stormreach d12.
  • Legendary Greensteel and Ravenloft Throwing Daggers now properly strike enemies while Improved Precise Shot is active.
  • Items that teleport you to specific places have had their cooldowns significantly reduced.

Quests

  • Fixed several minor typos in the Haunted Halls of Eveningstar
  • The Cerulean Hills wilderness area has had a polish pass makeover
  • The shrine in Sunrise now grants significantly less HP/PRR/MRR

UI

  • Feats
    • If you are ineligible to take a Feat due to an antirequisite, the tooltip of the feat will now display this information.
    • Class Level Requirements for feats that required class levels in one of many different classes, such as the Spell Penetration feat, now display their class level requirements in a more concise and clear manner that better illustrates if you’ve met any of the requirements.
    • Feat Categories should no longer erroneously require character level 21
  • Shared Bank
  • There is now a Sorting Dropdown panel in the Shared Account Bank to allow the items in the account bank to be sorted in based on any of the following ways
    • Most Recently Added
    • Oldest First
    • Item Name (A-Z)
    • Item Name (Z-A)
    • Minimum Level (1-30)
    • Minimum Level (30-1)
  • There is now a text field in the Shared Account bank in order to filter by minimum level range
  • There is now a dropdown panel in the Shared Account Bank to allow filtering based on Item Slot. You can isolate any of the following item slots
    • All
    • Weapon
    • Shield
    • Runearm
    • Armor
    • Eyes
    • Head
    • Neck
    • Trinket
    • Cloak
    • Waist
    • Rings
    • Hands
    • Feet
    • Wrists
    • Quiver
    • Cosmetic Weapon
    • Cosmetic Armor
    • Cosmetic Headwear
    • Cosmetic Cloak

Miscellaneous

  • “Gatekeepers Grove” new public area has been added with entrances in both the Harbor and the Cerulean Hills. There is currently only one Gatekeeper there admiring his accomplishment but perhaps soon others will move out of the city and into the grove.
  • A few Harbor NPC’s have had their animations adjusted
  • The area of the Marketplace near the Catacombs and House Cannith has been adjusted slightly.
  • Verisgante in House Jorasco is once more willing to summon his ally Dannato.
  • Spells and Abilities that are meant to visibly hide your weapons now do so much more reliably (such as using Spirit Blast while your weapons are meant to be hidden due to Eldritch Blasting), and drastically reduces situations in which weapons are meant to be shown (such as using Dual Crossbows flickering out of existance after opening a door or using a lever)
  • The Cargo Hold Stat Buff amenities are no longer sold. Convenience Amenities, such as the Bank, Auction House, Farshifter, Tavern, and the XP Shrine Amenities, will remain available.
  • The Ranger Trainer in Sharn has been adjusted to not impale themself with their bow.
  • Ogre Death Animations now play all the way through
  • The Reagent Vendors in the Feather’s Fall Apothecary now have different shops for each class (or combination of classes) that use particular sets of Spell Components, for easier parsing
  • The game launcher’s newsfeed should show up reliably once again.
  • Halfings and Tielfings now display bloody eyes correctly when the feat is toggled on
  • Mounts now suppress instead of dispel while inside of a tavern. Certain exterior taverns, such as the tavern areas within the Lower Necropolis, The Twelve and Meridia, will not suppress your mount and allow you to move while mounted normally. While suppressed, you move at normal speed and are not visually mounted, but when you leave a suppression area you will automatically remount with no delay. While suppressed, you will still be able to dispel your mount (default left shift) at any time.

Known Issues

  • N/A

Bug Fixes Since Preview 1

  • The Accelerate Spell Metamagic can now be set on a per-spell basis

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